Hellblade: Senua’s Sacrifice is out now for Xbox One and is available digital-only from the Xbox Store!
As part of Hellblade’s launch we can donate $25K to Mental Health America if we hit 50,000 week 1 unit sales by April 18th. If we hit 100,000 we can donate $50K! We’ll be updating you on our progress towards these goals on the Ninja Theory Twitter: @NinjaTheory
Today’s Hellblade release sees Senua’s journey come to Xbox One with HDR support and enhancements for Xbox One X, with the choice of 3 enhanced modes to select from: Enriched Visuals mode offers extra FX and visual quality throughout the experience, High Framerate mode runs the game at 60fps and High Resolution mode runs the game with dynamic resolutions up to 4K.
In addition to our donation to Mental Health America, and as a thank you to the patient Ninja Theory Xbox fans, buying Hellblade in the first week comes with a 10% discount on the $29.99/€29.99/£24.99 price.
We are happy to announce that Hellblade: Senua’s Sacrifice will be coming to Xbox One and Enhanced for One X on April 11th!
Hellblade on Xbox supports HDR and the game is enhanced for Xbox One X, with players having the choice of 3 enhanced modes to select from: Enhanced Visuals mode offers extra FX and visual quality throughout the experience, High Framerate mode runs the game at 60fps and High Resolution mode runs the game with dynamic resolutions up to 4K.
Xbox players can pre-order Hellblade on the Xbox Store from today and as a thank you to the patient Ninja Theory Xbox fans, pre-ordering or buying in the first week of launch comes with a 10% discount on the $29.99/€29.99/£24.99 price.
We’re honoured to announce that Hellblade: Senua’s Sacrifice won three awards at The Game Awards last night: Games for Impact, Best Audio, and Best Performance.
To celebrate, Hellblade is now discounted across the Steam and PlayStation stores! Save 25% on Steam and PlayStation Store US until December 9th, and 30% on PlayStation Store EMEA & ANZ until December 11th.
It is 3 months since the launch of Hellblade: Senua’s Sacrifice and today we are happy to be sharing the final development diary in our 30 video series. In the diary we discuss how the Independent AAA model has turned from experiment into proven model, detailing key numbers from Hellblade’s launch:
Over 75k pre-orders across PC and PS4 before launch.
250K units sold in the first week at $29.99.
Over $13m in revenue generated in 3 months.
500k units sold in 3 months, which puts the project beyond breakeven and into profit. Our prediction was to be at this point in 6 months from release.
Development took 3 years and with an average team size of 20.
Game sold as digital-only.
Some words from Tameem Antoniades, Co-founder and Chief Creative Ninja, on the success of Hellblade:
“The escalating stakes in the AAA retail publishing model has killed off countless independent studios like us, many smaller publishers, and is now straining even the largest of publishers. This isn’t survival of the fittest but a routing of the creative base upon which this industry was built.
The future isn’t written and we don’t believe that the writing is on the wall. AAA will always exist but we need strong alternatives as well.
Three years ago we announced our intention to find a way to do our best work outside of the AAA retail model and have openly documented the journey in our thirty development diaries.
The final step is to share our commercial model and digital sales data for the benefit of other developers. The more data we have for alternative business models, the more developers can take informed commercial and creative risks. For the benefit of our beloved medium, we’d like to encourage other developers to share their own data as well wherever possible.
Thank you to everyone who has supported us and made Hellblade: Senua’s Sacrifice a commercial and creative success.”
Hellblade: Senua’s Sacrifice is available now for $29.99/€29.99/£24.99:
PlayStation EU / US l Steam l GOG
Thank you for your incredible support throughout this journey with us!